Sunday 7 October 2012

The UK's first VFX Festival!



Escape Studios are hosting the UK's first VFX Festival from 10 to 13 October in London!

"I think we're seeing a cultural shift -- for instance, George Osborne announced that the latest Tom Cruise film will generate 500 jobs. I don't think even a few years ago we would have seen a chancellor announce a new film, but it's now seen as an important part of the economy."

~ Ed Vaizey, Minister for culture, communications and creative industries

Some really exciting news and well deserved attention for the VFX workforce in London's Soho.  
Follow these links for more information and articles:



Friday 28 September 2012

Great hand movements and fidgeting

A common issue I come across when animating, is knowing when to keep things moving and to hold that lovely pause for effect - but even then, eyes are probably darting, maybe there's a quiver in the lip etc etc and it's these moments when I try to watch people sitting around on the train or on the phone to someone, but this is when people are trying to be their most composed I find.
What I should look out for (and will from now on) are interviews!!!! I was watching this interview of Jamie Hewlett and I could not stop staring at his hands, he fidgets like mad and strikes some strong poses using them.  If you've done that great lip sync and think 'this is missing something!' add a fidget or 2 to show the character's emotion ranging from nervous, vulnerable, excited etc etc. But try not to let this overtake your main animation, these little bits should compliment your animation, not take away the attention.

Here's the short interview, enjoy...






Monday 17 September 2012

CBeebies announces more Tree fu Tom


C21media has reported that UK preschool channel CBeebies has commissioned a second season of its ratings hit Tree Fu Tom!

Hopefully this will be good news for Blue Zoo animation studio in London, as they did the work for the first season and many local animators got to work on it (including a few of my friends).

Read the full story here:
http://www.c21media.net/archives/87749


Sunday 9 September 2012

Failing your way to success!


I was forwarded this interesting Tedx Talk by LeSean Thomas, Television Animation Producer, director, animator, comic book artist, writer, character designer, and how his career progressed from LA to Seoul, South Korea.
He has worked on some of my favourite shows like The Boondocks and Avatar: Legend of Korra so I was pretty excited listening to his experiences and how he got there.

If you want to know more here's a link to his website:
http://leseanthomas.com/



Laughing Matters




http://comedyforanimators.com/ posted a great link to Rowan Atkinson's guide to visual comedy 'Laughing Matters' on YouTube.
For character animation I think comedy is one of the most fun things to do, these videos show a great insight into classic British comedy such as Monty Python and Faulty Towers through the eyes of Rowan Atkinson.
I think this circulates the net quite often but if you haven't seen it, Enjoy!

(unfortunately part 4 isn't online anymore)

Friday 24 August 2012

Game of Thrones Season Two VFX Breakdown


http://www.itsartmag.com/  have posted this great VFX breakdown of Game of Thrones Season 2.  This comes courtesy of Pixomondo.
I'm a huge 'A song of Fire and Ice' fan and am loving all the great VFX that has brought this great story to life.  Enjoy..



Thursday 16 August 2012

iAnimate member showcase summer 2012

Saving up to take this course myself one day, seeing these great reels really inspires me and keeps me motivated :)

iAnimate.net Member Showcase - Summer 2012 from iAnimate on Vimeo.

Those are MY babies :)

How could I almost forget?  It was 4 years ago, but still!
Whilst I was a runner at MPC, I gave up 2 weeks of free time for an opportunity to work in commercials as a rotoAnimator/animator, and I was lucky enough to be involved in the "Evian roller babies" commercial.
As I was a runner and doing this for free, I was sadly not credited. However, it still always brings a big smile to my face when I see the advert, and see the 4 babies I tracked (their heads) and animated (After tracking the heads I got to animated the cg bodies kicking their legs and arms excitably).
I remember being nervous every second of the day that I wasn't doing a good enough job, but looking back at it now, it's not too shabby for a girl fresh out of uni.
My input was small but important to me;  From 0:19 - 0:21, those babies are mine :)
Enjoy:


18-Minutes of ‘ParaNorman’ B-Roll Footage Shows Us How a Stop-Motion Animated Movie Is Created


Creator's of "Coraline", Laika, are bringing us this quirky looking stop-motion feature film "ParaNorman", the story of a misunderstood boy who can speak with the dead who takes on ghosts, zombies and, worst of all, grown-ups, in order to save his town from a centuries-old curse.
www.slashfilm.com have made this nice post about the making of the film:
http://www.slashfilm.com/18minutes-paranorman-broll-footage-shows-stopmotion-animated-movie-created/

And if you have yet to see the trailer, here you go:

Brenda Chapman talks of her heartache at being replaced as director of 'Brave'


Brenda Chapman is an artist, writer and director.  She was the very first American woman to direct an animated feature film ('The Prince of Egypt') for a major studio (Dreamworks SKG). She was also  the first woman to serve as head of story on a Disney film ("The Lion King").  So, needless to say she is a huge inspiration for me and probably many other women who are trying to make their mark in the animation industry.
So when I heard that Pixar had replaced her half way through the creation of 'Brave' (with a man no less!!) it was not only a crushing blow for her, but for women aspiring within the animation industry.
Even though there has been a lot of progression for women within the film and animation industry in the past decade, it is still an uphill struggle for creative women to get their voices heard in this male-dominated industry.  There are now many female producers out there with big names under their belt, but not very many directors.  As Chapman puts it in this article, "Sometimes women express an idea and are shot down, only to have a man express essentially the same idea and have it broadly embraced. Until there is a sufficient number of women executives in high places, this will continue to happen." - reading that line I had to refrain from standing up and cheering "Preach sister, preach!". 
I have only been part of the film industry for 4-5 years, but already I feel her pain.  My working environment is proof of all this; I am the only female on my team and only the 5th woman on the whole floor (of roughly 50+ artists).  Where will you find most of the women in the company? In production, mostly as assistants and coordinators and the rest (who paid their dues and have been with the company for a long enough time) are actually producers! Whilst I have nothing against women wanting to be producers, or any other admin-type role, it still saddens me that the people in the most highest creative positions are still men in the majority.  I don't believe this is an excersize of mass sexism, but simply because there hasn't been enough efforts made to broaden the horizons of women within the industry.  For instance, my background is a 1yr deploma in Foundation Studies in Art and Design (Media Pathway), which was basically a year of doing 2D animation, then a 3 year degree in Animation, and whilst I was a runner I was pushed towards a production position twice, as they thought I wouldn't get my artists position that I desired.  I respectfully declined, prefering to work my way up instead, I went from running to wrangling to being a rotoAnimation artist and am now using my free time to animate in the hopes that I will be able to get a position in animation one day.  All of this I did on my own, talked to anyone who would listen and gave up almost all of my free time before and after work.  That either sounds impressive to you or acceptable.  If it is acceptable, it's because you probably went through a similar process; if it's impressive it means that you expect help along the way.  And there's nothing wrong with that, there should be help along the way, it shouldn't be as difficult as it is.
For me, it actually began long ago back when I was in secondary school.  At 14 I knew what I wanted to do, I hadn't decided on a specialisation but I knew I loved designing characters and making comic books and I made a statement in class saying I wanted to work in the animation and film industry one day.  'You mean as an actress?', no, 'oh....a makeup artist?' NO! I was infuriated that my teacher's and peers couldn't get it into their head that a woman doesn't just dream of glits, glam and money.  I was even more upset that when I asked my teacher's what they think was the best route to take to one day be an animator, storyboard artist or character designer they hadn't a clue.  I forgot to mention that I went to an all girls' convent school, and to their knowledge, no other student had been interested in the same career path as I.  So I forgave them.
If I skip ahead 5 years, I started an animation course at university.  In the year there were 10 women and 50 men.  Again, who's fault is this? The university didn't shun women who applied, the men weren't 'just that much better' than the women.  Yet, down the corridor was a full class of women....for fashion.  I've thought on this for a long time, and now I don't think I can blame anyone.  I honestly believe that it's a career choice that is just not advertised enough for young women, maybe they are creative and talented but simply have no output, so conform to the conventional creative positions for women.
But hey, for those of you that honestly have always dreamed of being the next big clothes designer, PA to an impoartant VIP, or just wanted the simple joys of home and family life - - go nuts! Just be happy doing what you're doing.  But hopefully, there are more little girls drawing in the sketchbooks nowadays, and harbouring ideas of belonging to the world of cartoons, film and entertainment.
The rest of the world will catch up, and men will start getting used to more strong women in the work place, hopefully making room for progress.
As "Kung Fu Panda 2" director Jennifer Yuh Nelson puts it, "If you do good work and you provide a very good service, then it's just bad business to assume that if she's a girl, she can't do it,".

Phew, I kind of went off on a tangent for this post :P but please remember that these are just my personal views based on my experiences.  Below is the article by Brenda Chapman that I mentioned in the title of the post:
http://www.nytimes.com/roomfordebate/2012/08/14/how-can-women-gain-influence-in-hollywood/stand-up-for-yourself-and-mentor-others


From 'Toy Story' to 'Brave'...


The Hollywood Reporter has put together this nice little slideshow of all of Pixar's films from 'Toy Story' to the most recent 'Brave'.
Complimenting each image/movie title are a summary of the film, box office takings, fun facts, and a nice little segment entitled 'Pixar firsts', which explains what boundaries Pixar broke during the making of each film (e.g. 'Toy Story' being the first full feature length CGI film).

Enjoy..
http://www.hollywoodreporter.com/gallery/brave-pixar-toy-story-hisrtory-335212#1


Sunday 5 August 2012

It may not be animation but...


Realising that I haven't actually posted any of my own work yet (I'm working on it), I thought I may post something from my other creative portfolio's.
This is my White Chocolate and Vanilla Cheesecake decorated with raspberries and jam.  This was my first time decorating a cheesecake, and I can confirm that jam is very uncooperative.
Anyway the birthday girl that I made it for and the lucky few who got to taste it were very pleased so - yay me :)


"Embrace", a short by Ashley Rae Pearshall


Found this gem on vimeo!( http://vimeo.com/40895695 )
Lovely 2D motion graphics film by Ashley Rae Pearsall entitled "Embrace" (2012).  I loved the animation surrounding the dance moves and the nice stringy elements used, it gives this short a beautiful elegance and I found it very inspirational.

Enjoy..
http://vimeo.com/40895695

Sunday 29 July 2012

Nice little 'day in the life of' John Lasseter

It's from last year but still a nice little insight into a regular day for John Lasseter.
Enjoy..


Tuesday 24 July 2012

First Look at Dreamworks' "Me and My Shadow"


Really excited about this one, from what I hear, this is going to be a beautiful 2D/3D mash-up!

When recently asked about traditional hand drawn animation, DreamWorks Animation Chief Creative Officer Bill Damaschke spoke about the hybrid animation in "Me and My Shadow".

He stated, "Me and My Shadow, which is out in spring of 2014, is a combination of CG and traditional hand drawn animation. There is a reason to tell the story in that fashion. It's about what would happen if your shadow, that has been following you around and basically just follows what you do your whole life, just stood up and took over. The shadows will be animated hand drawn, and the other characters will be CG animated. There is a reason to do it [hand drawn animation] that felt creatively interesting."

Thursday 19 July 2012

Nice insight into the making of 'Snow White and the huntsman'


There were a lot of mixed reviews for this film.  I personally enjoyed it! Most of all for the visual effects.
As far as I know, BlueBolt were responsible for the castle and village and environment extensions surrounding after the VFX supervisors (Cedric Nicolas-Troyan and Phil Brennan) visited their London site and saw their work for Game of Thrones season 1.
The Mill were responsible for the opening title sequence; Pixomondo were responsible for the prologue battle and the assault on the castle at the end of the movie; Nvizage for the previsualization; Rhythm & Hues completed the Troll sequence and Dneg were responsible for the dark forest and all it's creatures and the dark fairies (probably my favourite visuals in the film is when the queen appears and dissapears from clouds of these).

Check out these great in-depth interviews and breakdowns for the film:
http://www.fxguide.com/featured/every-trick-in-the-fairytale-book-snow-white-and-the-huntsman/
http://www.flickeringmyth.com/2012/07/grimm-reality-making-of-snow-white-and.html


25 Stunning Game Character Designs and Fantasy Digital Art works by Hong Yu-Cheng




Webneel have posted these gorgeous works by digital artist Hong Yu-Cheng.
These images are MMO RPG game projects but there's also personal illustrations in there as well.
I am a huge fan of game art and love the colours he's used for these, but my favourite aspect are the weapons designs.
Nice bit of inspiration for me and hopefully a feast for the eyes for anyone else who follows the link below:
25-stunning-game-character-designs-and-fantasy-digital-art-works-hong-yu-cheng?goback=.gde_3266316_member_135896571

Monday 16 July 2012

Sony Imageworks' talks posing The Amazing Spiderman!

This is a nice sequence from Sony Pictures Imageworks on posing Spiderman in the same iconic poses used in the comic books and original animated series.  Nice to see him portrayed as moving more on instinct.  I especially love the crawl landing motif around 0:40seconds.

Sunday 15 July 2012

Posters from the films that I've worked on..

And am pretty proud so far :)





An Introduction...

Ahh a fresh new blog!

Where to begin?  After graduating from Ravensbourne in 2008 I started off as a runner for The Moving Picture Company, where I went on to become a wrangler and eventually a rotoAnimation artist where I am still working today.

As a RotoAnimation artist I have been responsible for delivering high quality character and object roto-animation for feature films, working closely alongside Matchmove Artists and Animators to create animation that matches the movement of the selected character / object on the film backplates and that also moves realistically in 3D space.

Whilst I enjoy the challanges of rotoAnimation, I've always loved animation and in my spare time am pursuing my goal to become a character animator.
On this blog I aim to post updates on personal work, work from other artists that inspire me, and news from the CG and animation world that has caught my interest.

Thanks for reading.