Wednesday, 12 June 2013

Week 1: Walk cycle progress



I think it's time for clean-up and to start the finesse treatment and adding a little secondary animation, perhaps take the zombie unflinching look of death off of her face.  There are still things I'm agonizing over though I've been told to move on for my own sanity and so others can view it and give me feedback so that I can grow.
So here is where I have gotten to, please note the speed of which her hand comes up to rest on her hip, I smoothed out the glitchy type feeling but now it feels rushed.  Still a bit iffy about her shifting her weight.  But I'll have to move on and then come back to the whole thing with fresh eyes in a week or so after working on something else.

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